Wednesday, May 20, 2020

How It Started

Somebody asked me how I came by my electronic skills. It started as a hobby -- which seemed like magic to me. In time, I became very good at it. In 1996 I saw a published design, and said 'I can do better than that!' My own design was published, and I was paid for it, and I became friends with the author. After many small designs, in 2000 an editor wrote to me, 'I think you are ready for more.' That meant full features, with (often) top billing. The last time I had top billing was in December in the UK. OBSERVATION: I also developed a style, which people liked. It had three parts:
1. I sought radical conceptual simplicity.
2. I sought versatility (various applications and observations in one design). And
3. I sought first-hand knowledge of my components. This means that I designed various things that sophisticated simulators would reject -- because the world as it is is not the same as the world inside simulators, even fabulously sophisticated ones.

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